Abstract
This study aimed to examine the effect of small-sided game-based learning on the advanced motor skills of seventh-grade students at SMP Negeri 05 Kepahiang, Indonesia. The study employed a quantitative approach using a pre-experimental one-group pretest–posttest design involving 32 seventh-grade students selected through total sampling. Advanced motor skills were assessed through five components, namely speed, agility, lower-body explosive strength, balance, and coordination. Data were analyzed using descriptive statistics, the Shapiro–Wilk normality test, and a paired-sample t-test. The findings revealed improvements across all motor components following the intervention. The composite motor skill score increased from a pretest mean of −0.001 to a posttest mean of 3.967. The paired-sample t-test demonstrated a statistically significant difference between pretest and posttest scores (t = −17.266, p < 0.001). Small-sided game-based learning effectively enhanced students' advanced motor skills and can be considered an innovative pedagogical strategy for promoting multidimensional motor development in junior secondary school physical education
Keywords
Advanced Motor Skills; Physical Education; Small-sided Games; Adolescents